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§ WORK / ARCHIVE

SELECTED_
PROJECTS.log

A filtered slice of work across motion systems, interactive launches, identity rebuilds, and AI-native art direction. The common denominator is control: the design still holds when it leaves the presentation deck.

01. motion · brand

Nebula — Brand Identity + Motion System

Identity buildout, launch motion kit, campaign loops, and a scalable animation language for a product entering a crowded category.

After Effects // Figma // Resolve

02. web · interactive

HEX Protocol — Immersive Web Experience

Narrative homepage with fluid transitions, a modular CMS structure, and scene choreography tuned for launch-day traffic rather than a one-off experiment.

Three.js // WebGL // Motion

03. ai · generative

Phantom — AI-Driven Visual Identity

Prompt systems, curation pipelines, and a strict art-direction layer that kept the generative output coherent across campaign, web, and social.

Python // SDXL // ComfyUI

04. 3d · product

Apex Wearables — 3D Launch Campaign

Product-film direction and animated 3D asset pipeline for a launch that needed premium motion without slipping into anonymous tech gloss.

Blender // C4D // AE

01 / Diagnose

Audit the product, positioning, audience pressure, and where the current experience is leaking trust.

02 / Prototype

Build motion tests, layout systems, and art-direction branches early so decisions happen while change is cheap.

03 / Ship

Translate the chosen direction into a production-ready system: assets, web implementation, motion kit, documentation.

04 / Stabilize

Refine pacing, polish edge cases, and make sure the experience survives real content and real internal handoff.

Need something that moves like a launch, not a template?

The fastest way to see fit is a tightly scoped conversation with the real constraints on the table.

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